============================================ Version 1.02 10 November 2007 Mesh simplification added. Removed many direct3d errors. Menu item "Check for update" has been wrong. Removed some other minor bugs. Threshold add/remove operation did not response to change if on other rubric. Switched add/remove buttons in growing/thrinking mask. Mouse gestures always rotate with mouse direction. ============================================ Version 1.01 27 October 2007 Snapping features added: - when changing pitch/yaw/roll "snap" key can be pressed that snaps the angles to 45, 90, 135 etc. - when changing translation "snap" key can be pressed to snap the rotation center to the border of another image or to a side of the 3d object.. - when scaling "snap" key can be pressed to snap the snap point to the border of another image or to a side of the 3d object. - when changing fov "snap" key can be pressed to snap the snap point to the border of another image or to a side of the 3d object. Pitch can be over -90 and 90. Scaling width and height can be smaller 0 the image will be automatically mirrored Scaling depth < 0. If scaling center was not in the center of the image the image jumped. Setting rotation center/snap points directly on the images in the 3d mode. Setting rotation center much more accurate. Changing depth of rotation center. Some smaller performance optimisations. Some serious bugs removed: - Pressing shift and selected image number let the application crash. View changes: - Rotation center not over menu - Some render state changes Some smaller bugs: - when going to 2d mode by pressing shift+r going back to 3d mode shift is still pressed.